About Audio Middleware
So you've seen this term "audio middle-ware" flying around in conversations and possibly pondered these questions: What is audio middle-ware? Why do we need it? Why should I learn it? Which ones should I learn? What is it? Audio middleware is a third...
The flickering light beckons…
I stumbled onto this sound by accident. Visiting the bathroom in an office building, I noticed a plinking sound - and decided to investigate. At first I thought it was the sound of a tap dripping onto a metal bar, but was pleasantly surprised to see a flickering light...
Fixing an Apogee Mini-Me
I managed to blow my Apogee MiniMe for the second time. I think I plugged the wrong power supply into the unit and heard a sizzle and a burning smell (never good with electronics). Last time this happened, I sent the unit back to Apogee for repairs. $130 later I had a...
Trove OST
One of the fun things I get to do is write music for this game called "Trove" - a Voxel based MMORPG produced by Trionworlds. My stylistic choices for the game's score was based on old retro games from the 80s, 90s and early 2000s - mainly Nintendo 64, Nintendo Game...
Lets get a little perspective!
I grabbed the vacuum in from the broom closet to tidy up a little before a presentation. I noticed that this vacuum had a lot of audio character and after doing it's job I set about seeing what sounds I could coax from this red beastie! I have been using a...
WWise Hack – Converting existing SFX objects to Voice Objects
Updated (June 13th 2018) This Hack was created to help audio implementers who imported their voice files as SFX rather then VOICE. Using VOICE files allows you to change the source file based on language settings. This Hack works for WWise 2015 For 2017+ you may need...
Gamasutra Article : Make Some Noise – getting a job in game audio!
I've been in the games industry for quite some time now, and one of the questions that I get asked a lot from both sound designers and composers in general is "How do you break into the industry?". A bunch of us were discussing this issue,...
So how did you get into the games industry?
Many people ask me how I found myself working in video games trying to gain some glimpse of how to break in. However, my journey into game audio is not the typical story. I did not take a game audio course, I didn't intern anywhere - so how did I gain all these...
Pew Pew! Dazzo Transducer Pickup vs Slinky
Slinky's are quite fun... Ever since I was a child age 7 or 8 I used to hold one up to my ear from the top of my bunk bed and listen to the sweet sound of frequency dispersion - that tell tale pew pew sound you hear from movies like StarWars. Little did I know at the...
DEATH JR. 2: ROOT OF EVIL – Develop Interview
While working in-house at Back Bone Entertainment, I was lucky to come onto a project which exposed me to a variety of valuable experiences. This was Death Jr: Root of Evil. Firstly a Sony PSP title, which later was migrated over to Wii for the upcoming...