MUSIC COMPOSITION

INTERACTIVE GAME MUSIC COMPOSITION

Interactive Game Music Composition:

  • Atlas Reactor : 3 phase state driven music system
    • Decision – low intensity thinking
    • Action – higher energy cues : returns to decision
    • Taunt – thematic stinger which segues into even higher energy Action cue : returns to Action or Decision

Interactive Game Music Composition:

 

  • Trove : Simple interaction with emotional feedback.
    • Dragon Albairn’s theme. Albairn is a musical dragon so when mounted music switches to Albairn’s theme.
    • To give more bang for buck for this rare mount, I also designed and implemented a system to provide emotional feedback for flying and then during combat the music becomes exhilarating.

Interactive Game Music Composition:

  • Trove : Simple interaction with emotional feedback.
    • While flying the bass cuts out making the ocean theme feel lighter.
    • When on a boat or underwater, the bass stem is added back in for depth and heaviness.
    • Simple design and subtle in this case.

TRAILER COMPOSITION

TV Trailer Theme Adaptation:

  • Atlas Reactor : 30 second national TV spot
    • Adapted game theme song for trailer.

Trailer Music Composition:

  • Bespoke music
  • Stylistic matching
  • Unique Styles

Mobile Games

  • Mobile Phone : Brew, Symbian 60, J2ME, Midi, SPMidi, RTTL
  • Nintendo Gameboy Advance, NDS
  • PocketPC, Palm OS, iOS & Android
  • Formats include MOD, IT, XM, S3M MIDI / DLS, Nitro Composer

SHORT FILM COMPOSITION

Film & Animation – Just Add Milk

by Derek Cuneo

 

Credits:

  • Composer
  • Sound Designer / Supervisor
  • Mix engineer
  • Dialog editor & director
  • Live Instruments: Guitalele, Piano, Vocals, Keyboards

Film & Animation – DR CORT3X

by GlowStick Studios

 

Credits:

  • Composer
  • Sound Designer / Supervisor
  • Spatial Audio Engineer
  • Dialog editor

GAME SOUND TRACKS

Various Older OSTs for many of the developers I worked for as a composer: