WOLVES /IN THe WALLS (VR)

Developer:

Published:

  • Nov 2019

Platform:

 

Audio Lead : J.White

Composer : Paul Gorman

 

Roles

Technical & Creative Sound Designer (Facebook Immersive Sound Design Team)

I primarily worked on Chapter 3 content with a team of really talented and amazing people!

This was the first real project I had worked on out of my long stint as an audio director at Trion and I was fortunate to become a useful cog in this well oiled wheel!

The joy of working on this project with the new friends I was making was a dream come true. I have a technical background and have been itching to stretch it. Imagine coming onto a project where you need to learn new tools, VR knowledge and ideas that you had spent the past year cultivating, and creating new systems I’d never created before. It was overwhelmingly the best experience I have had in a very long time! 

  • Sound Design : included wolves voices, spot FX, vignette design, exploding wolves, debris and spatial animation.
  • Technical Systems Design
  • Implementation
  • WWise Authoring
  • Unreal 4 Blueprint Scripting
  • Audio QA & Audio Bug fixing
  • Workflow Improvements

 

Awards

Audio Team won an Emmy