Jetpack Joyride Racing 

Mobile Game

  • Comming Soon 

Platform:

  • IOS, Android

Roles

  • Audio Lead
  • Technical Sound Designer (C#)
  • Mix Engineer
  • Sound Designer

I was responsible for all vehicle audio – player and opponents, ambiances, instant boost zones, cut out zones audio, wall thrusting and menu audio.

Technical Contributions:

  • Prototyped R&D for both engine audio aesthetics and the response behaviors inlcuding C# scripting
  • Created a WWise-like response system in native audio engine collaborating with the lead engineer on coding tasks.
  • Opponent Engine System
  • Multi-layerd engine model and thruster models.
  • Mix Manager
  • Music Manager
  • Implement hooks in code for SFX, UI, Vehicles, Ambiences, Mixer and Music manager