Jetpack Joyride RacingÂ
Mobile Game
- Comming SoonÂ
Platform:
- IOS, Android
Roles
- Audio Lead
- Technical Sound Designer (C#)
- Mix Engineer
- Sound Designer
I was responsible for all vehicle audio – player and opponents, ambiances, instant boost zones, cut out zones audio, wall thrusting and menu audio.
Technical Contributions:
- Prototyped R&D for both engine audio aesthetics and the response behaviors inlcuding C# scripting
- Created a WWise-like response system in native audio engine collaborating with the lead engineer on coding tasks.
- Opponent Engine System
- Multi-layerd engine model and thruster models.
- Mix Manager
- Music Manager
- Implement hooks in code for SFX, UI, Vehicles, Ambiences, Mixer and Music manager