by Yannis Brown | Mar 19, 2016 | Blog
The big buzzword which has been growing in popularity at GDC the last few years has been the return of VR (Virtual Reality) with a smaller subset AR (Augmented Reality). VR first appeared back in the 90’s as low resolution, slower response screens...
by Yannis Brown | Mar 10, 2016 | Blog
Mistakes are there for a reason – to deviate you from the expected – and to teach you something. Many people think that they have to be perfect in everything they do, but you need to make a lot of mistakes to learn that perfection. So mistakes are not a...
by Yannis Brown | Mar 9, 2016 | Blog
So you’ve seen this term “audio middle-ware” flying around in conversations and possibly pondered these questions: What is audio middle-ware? Why do we need it? Why should I learn it? Which ones should I learn? What is it? Audio...
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