MOBILE / HANDHELD GAME AUDIO
I am a veteran game audio designer and technical audio specialist with deep experience in mobile, handheld, and casual games. I design sound effects, music, and gameplay feedback, but I also build and optimise the audio systems, pipelines, and implementation workflows those sounds live in.
HOW CAN I HELP YOU?
Sound design for gameplay, UI, feedback, and progression systems
Music loops and adaptive audio for casual and puzzle games
Audio implementation in Unity and custom audio systems
Building and extending audio managers and pipelines
Reskin audio for live mobile games and rapid content updates
Audio optimisation for performance, memory, and clarity
Designing audio systems that improve gameplay readability and player feedback
Debugging and fixing broken or inefficient audio setups
IOS / ANDROID MOBILE GAMES
HANDHELD CONSOLES
GBA / DS / PSP
RETRO MOBILE GAMES
J2ME / Brew / Symbian / Pocket PC / Palm OS