MOBILE / HANDHELD GAME AUDIO

I am a veteran game audio designer and technical audio specialist with deep experience in mobile, handheld, and casual games. I design sound effects, music, and gameplay feedback, but I also build and optimise the audio systems, pipelines, and implementation workflows those sounds live in.

 

HOW CAN I HELP YOU?

Sound design for gameplay, UI, feedback, and progression systems

Music loops and adaptive audio for casual and puzzle games

Audio implementation in Unity and custom audio systems

Building and extending audio managers and pipelines

Reskin audio for live mobile games and rapid content updates

Audio optimisation for performance, memory, and clarity

Designing audio systems that improve gameplay readability and player feedback

Debugging and fixing broken or inefficient audio setups

IOS / ANDROID MOBILE GAMES

HANDHELD CONSOLES

GBA / DS / PSP

RETRO MOBILE GAMES

J2ME / Brew / Symbian / Pocket PC / Palm OS